Kerbal Space Program 2 Officially Announced; Brings New Planets, More Modding Options, and More


Its cartoon-ish graphics and quirky characters might give away the wrong impression of its deep space mechanics and impressive gameplay it offers players. It is the one and only Kerbal Space Program, and today, a sequel is in route.

Publisher Take-Two Interactive chose to officially reveal the game’s sequel, Kerbal Space Program 2, during Gamescom. The developer promised a bigger, better, and more polished title, with more planets, higher technology, and more features to offer compelling and enjoyable gameplay.

Kerbal Space Program 2 offers a large number of ways for players to help their space adventures with a robust offering of new planets to understand more about, new technologies to traverse the stars, and also the ability to establish colonies, all rooted in real-world science. Players can build with no constraints of planetary gravitation for the first time, that allows for larger constructions and more complex creations than in the past – including interstellar vessels. In addition, players can share these experiences collectively in multiplayer for the first time in franchise history.

Kerbal Space Program 2 will also introduce a number of new of improvements including updated planets and parts, additional modding support, as well as an improved tutorial experience to assist get new players off the ground. Similarly, these changes will offer you newcomers help in the curve for what is learning literal rocket science, while on the other, keeping the task bar high for veteran players.

Kerbal Space Program 2 is scheduled to release at the begining of 2020 for PC, as the PS4 and Xbox One versions are set later on dates. Tell us what you're most excited to see in Kerbal Space Program 2. Browse the announcement trailer below.


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